DOTA 2 Patch Notes (April 26, 2012)

Don’t worry, your eyes are not playing tricks on you! That is indeed a brand new HUD you’re seeing. Today’s update includes the first of many upcoming revisions to our UI, starting with the in-game HUD.
When looking at feedback that we’ve gotten related to our interface, the first concerns we decided to address were:
  • Inefficient use of space across all resolutions
  • Having to jump through hoops to interact with the courier and glyph
  • A lack of aesthetic coherency with the rest of the game visuals
To more efficiently use space in wider resolutions, we’ve made adjustments to the layout of the stats section. This also allowed us to include Move Speed as one of the stats readily available to players.



The Courier UI now exposes the state of the little guy, and allows item delivery with just a single click. Glyph state is also clearly exposed and easier to reach when you most need it.


 And finally we’ve also updated the look of our item icons.


GAMEPLAY
- Added Brewmaster to Captain’s Mode
- Fixed non-hero units like Spirit Bear breaking smoke of deceit.
- Fixed Burning Spear counter being reset by BKB.
- Fixed illusions stealing Magic Stick/Wand charges from the owner.
- Fixed a new bug with Riki’s Blink Strike causing it to not attack right away.
- Fixed True Form / Druid Form being cancelled and interruptable.
- Fixed attack FoW reveal to happen when an attack fires off, rather than when your animation starts.
- Fixed bug that would sometimes cause move commands or abilities to execute at odd times.
- Fixed bug where DotaTV director would stop directing in the last minutes of the game.
- Fixed Vanguard’s block chance being too low.
- Fixed Brewmaster’s primal splits creating illusions from Wall of Replica.
- Fixed Brewmaster not receiving XP when split.
VISUALS
- Heroes will no longer lose their shadows.
- Item Icon have been redesigned
[We plan to continue update these over the next few weeks, please give us your thoughts in this forum (http://dev.dota2.com/forumdisplay.php?f=353)]
- New visual style for Lion.
- New Town Portal effect.
AUDIO
-Some heroes will now call out to allies they encounter in the field during the early phases of a game.
UI
- Fixed control groups breaking in the case where a hero has unit sharing enabled and another hero tries to control group one of the summons.
- Fixed a case where casting an ability to control a unit (ie. Chen’s Persuasion), then querying the unit before the ability fired would not end up with the unit in a selected state and the abilities would not be usable.
- Fixed damage done to player-controlled units not showing up in the combatlog.
- Fixed attributes tooltip not showing the correct values for Spirit Bear (or other hero-like) units.
BOTS
- Bots can call out “top missing!” etc if an opponent goes away during the laning phase.
- Bots are now more likely to use the Side Shop. They will hold off purchasing items if they think they’ll be able to get them from the Side Shop soon, and are more likely to actually walk there to pick them up.
- Bots no longer forget/ignore units that are reincarning.
- Bots will now use couriers that are holding their items, even if the courier is currently returning to base.
- Bots will only use couriers that are idle in base, so they shouldn’t grab couriers as soon as they stop moving in, for example, the secret shop.
- When a bot dies, if it had a courier en route, it will send the courier back to base.
- Juggernaut is now more likely to use Omnisliash in teamfights, particularly when he thinks he can get all slashes on heroes.
- Bots will no longer purchase items during the hero pick phase of the game.
- Bots will no longer use any of their abilities on Passive difficulty.
- Made Windrunner bot slightly more likely to use Powershot when ganking, and less likely to use Windrun for non-panic retreats.
- Fixed bug that, under certain hero combinations, could cause lane selection to thrash.
- Improved the Team Roam behavior, they should no longer clump up and get stuck, and should deal with any creeps attacking them.
- Increased bot sensitivity to human pings for pushing and defending.
- Increased range at which a non-carry bot will defer last-hitting to a carry bot. Non-hard-carries will now also defer to hard carries.

Source : Here
 

DC Universe ONLINE 2011



DC Universe Online Tech Info
Publisher: Sony Online Entertainment
Developer: WBIE
Genre: Fantasy Online Role-Playing
Release Date: Jan 11, 2011
ESRB: TEEN

Free To Play with Limitation

DC UniverseTM Online is the only next-generation massively multiplayer online action game that delivers unparalleled physics-powered combat set in the DC UniverseTM. This genre-defining game puts the power of the DC Super Heroes and villains into the palm of your hands…The next legend is YOU!





System requirements:
DC UNIVERSE ONLINE MINIMUM SYSTEM SPECIFICATIONS:
Windows XP 32 bit
P4 3.0 GHz or AMD equivalent
NVIDIA 7800+ or ATI 1950+ Video Card
1 GB of RAM
30 GB of Free Hard Drive Space
Broadband internet connection

DC UNIVERSE ONLINE RECOMMENDED SYSTEM SPECIFICATIONS:
Windows XP/Vista/Windows 7
3.0 GHZ CPU Dual Core Processor
2 GB RAM
NVIDIA 8800GTX+ or ATI 3800 series+ Video Card
30 GB of Free Hard Drive Space
Broadband internet connection

Download Link :






 

Diablo III [REBORN]






MINIMUM SYSTEM SPECIFICATIONS

PC
OS: Windows® XP/Windows Vista®/Windows® 7 (Latest Service Packs) with DirectX® 9.0c
Processor: Intel Pentium® D 2.8 GHz or AMD AthlonTM 64 X2 4400+
Video: NVIDIA® GeForce® 7800 GT or ATI Radeon™ X1950 Pro or better

Mac
OS: Mac® OS X 10.6.8 or newer | Processor: Intel® Core 2 Duo
Video: NVIDIA® GeForce® 8600M GT or ATI Radeon™ HD 2600 or better

All Platforms
HD Space: 12 GB available HD space | Memory: 1 GB RAM (1.5 GB required for Windows Vista®/
Windows® 7 users, 2 GB for Mac® users) | Drive: DVD-ROM drive | Internet: Broadband Internet
connection | Display: 1024x768 minimum display resolution

(Note: Be advised that some wireless connections do not meet the minimums required to be a true Broadband Internet connection. Wireless results may vary.)



RECOMMENDED SYSTEM SPECIFICATIONS

PC
OS: Windows Vista®/Windows® 7 (Latest Service Packs) | Processor: Intel® Core 2 Duo 2.4 GHz
or AMD AthlonTM 64 X2 5600+ 2.8 GHz | Memory: 2 GB RAM | Video: NVIDIA® GeForce® 260 or
ATI Radeon™ HD 4870 or better

Mac
OS: Mac® OS X 10.7 or newer | Processor: Intel® Core 2 Duo | Memory: 2 GB RAM
Video: NVIDIA® GeForce® GT 330M or ATI Radeon™ HD 4670 or better

Classes

Barbarian

Weaknesses
- Kuat diCombat
- Lemah diawal karena bergantung sama Fury Orb yang harus terisi dengan membunuh musuh
- Bergantung pada Armor dan Health
- Senjatanya memiliki Kemampuan Lifesteal


Nama resource: Fury
Pengisian: Menggunakan skill , melakukan damage, terkena damage
Berkurang: Menggunakan skill, nganggur atau jalan2 saja (berkurang otomatis selain saat combat)
Keterangan: Skill barbarian ada 2 jenis, yg menghasilkan fury dan yg membutuhkan fury untuk bisa dieksekusi

Demon Hunter

Strengths and Weaknesses
- Kekuatan terbesar ada di Range Attack
- Memiliki Skill Evasive seperti Traps and Rolls
- Harus memiliki Discipline ketika memasuki Combat jika tidak Demon Hunter menjadi target yang sangat mudah.


Nama resource: Hatred & Discipline
Pengisian: Menggunakan skill, regenerate otomatis
Berkurang: Menggunakan skill
Keterangan: Hatred regenerate lebih cepat dan bisa diisi dengan skill yg menghasilkan hatred. Discipline regenerate lebih lambat dan hanya ada 1 skill "preparation" yang menghasilkan discipline. Hatred digunakan untuk attack skills dan Discipline digunakan untuk combat tactics, defence, dan buff skills (misal menambah attack speed).

Monk

Strengths and Weaknesses
- Kelas yang Cepat, Kuat dan Gesit sangat cocok bermain dalam group
- Satu satunya Class yang bisa mengeluarkan debuffs untuk group member ataupun musuh
- Monk memiliki skill Dash yang memudahkan pergerakan dan manuver saat Combat


Nama resource: Spirit
Pengisian: Melakukan combo
Berkurang: Menggunakan defensive skill, melakukan "finishing move"
Keterangan: Jadi monk bertarung dengan melakukan combo, lalu setelah cukup spirit mencoba menghabisi musuh-musuh yang tersisa dengan finishing move ataupun melakukan defensive skill untuk menghalau damage.

Witch Doctor

Strengths and Weaknesses
- Tangguh dan Kuat
- kemampuan Summon berbagai jenis Pet
- memiliki beberapa skill bertahan jika tiba2 musuh mendekati
- Rapuh dalam pertempuran jarak dekat



Nama resource: Mana
Pengisian: Regenerate otomatis, melakukan skill khusus
Berkurang: Menggunakan skill
Keterangan: Mana tidak bisa diisi manual (hanya bisa ditingkatkan regen nya) kecuali dengan Grave Injustice atau Gruesome Feast, dan regenerasinya lambat. Berarti Witch Doctor cenderung bermain taktis

Wizard

Strengths and Weaknesses
- Range Attack
- Mereka berbahaya dari jarak tertentu tapi rapuh dalam Combat jarak dekat
- Memiliki kemampuan defensif yang membantu melindungi ketika combat jarak dekat


Nama resource: Arcane power
Pengisian: Regenerate otomatis, melakukan skill khusus, casting spell khusus
Berkurang: Casting spell (umum)
Keterangan: Besar maximum arcane power cenderung tetap walaupun naik level, tapi memiliki regenerasi yang cepat. Berarti wizard tidak perlu takut "kehabisan mana" seperti Witch Doctor, tapi juga berarti tidak bisa langsung casting spell-spell yang super destruktif berturut2 (harus menunggu mana terisi lagi) karena jumlah maksimum yang dimilikinya tidak akan mencukupi untuk casting spell yang super berturut-turut.







 

Kingdom Hearts Lovers


Genres : Action role-playing game
Developers : Square Enix, Jupiter, h.a.n.d.
Publishers : Square Enix (formerly Square and Square Electronic Arts), Disney Interactive Studios (formerly Buena Vista Games)
Creators : Tetsuya Nomura, Shinji Hashimoto
Platforms : PlayStation 2, PlayStation Portable, Game Boy Advance, Nintendo DS, Nintendo 3DS, Mobile phone

Main Characters
Sora
Sora (ソラ?) Adalah karakter asli yang diciptakan oleh Tetsuya Nomura. Dia adalah protagonis dari seri dan karakter pemain yang langsung mengontrol melalui mayoritas senjata games.Sora itu adalah Kerajaan Kunci Keyblade. Meskipun bukan yang asli memilih untuk menggunakan Keyblade, Sora pada akhirnya dipilih lebih Riku setelah ia menunjukkan kekuatannya dari jantung selama kerentanan Riku untuk kegelapan.

Riku
Riku (リク?) Adalah teman Sora dan Kairi terbaik dan deuteragonist dari seri. Dia adalah karakter asli yang diciptakan oleh Tetsuya Nomura] Nomura menyatakan bahwa nama Riku bisa diartikan sebagai "tanah".

 
Kairi
Kairi (カイリ?) Adalah teman terbaik dari Sora dan Riku dan salah satu dari tujuh Putri Hati. Dia adalah karakter asli yang diciptakan oleh Tetsuya Nomura untuk seri Kingdom Hearts. [1] Nomura menyatakan bahwa nama Kairi yang dapat diartikan sebagai "laut"



King Mickey
King Mickey adalah penguasa Disney Castle dan, dengan perluasan, Disney Kota [23]. Inklusi Nya dalam seri ini awalnya dibatasi untuk cameo kecil hanya untuk satu adegan


Donal Bebek
Donal Bebek adalah wizard pengadilan Disney Castle, Raja Mickey majordomo, dan salah satu dari dua Sora mitra di seluruh seri



Goofy
Goofy adalah kapten dari Ksatria Kerajaan Disney Castle dan yang kedua dari dua Sora mitra di seluruh seri.

Roxas
Roxas (ロクサス Rokusasu?Sora yang dibuat ketika Sora menjadi Heartless untuk menyelamatkan Kairi di Kingdom Hearts



Terra
Terra (テラ Tera?) Adalah karakter asli yang diciptakan oleh Tetsuya Nomura yang pertama kali muncul sebagai salah satu protagonis utama dari Kingdom Hearts Birth by Sleep

Aqua
Aqua (アクア Akua?) Adalah karakter asli yang diciptakan oleh Tetsuya Nomura yang pertama kali muncul sebagai salah satu protagonis utama dari Kingdom Hearts Birth by Sleep. Keyblade nya disebut Rainfell (レイン フォール, lit?. "Rainfall").


Ventus
Ventus (ヴェントゥス Ventusu?), Juga dikenal sebagai Ven (ヴェン?), Adalah karakter asli yang diciptakan oleh Tetsuya Nomura yang pertama kali muncul sebagai salah satu protagonis utama dari Kingdom Hearts Birth by Sleep



 Urutan Kingdom Hearts menurut timeline-nya adalah
  • KH Birth By Sleep (BBS) = released for PSP
  • KH BBSv2 = masi gosip, kemungkinan released for NGP / PS Vita (PSP2)
  • Kingdom Hearts = released for PS2
  • KH 358/2 Days = released for NDS
  • KH Chain of Memories (CoM & Re:CoM) = CoM released for GBA, released for PS2 ====> Khusus untuk game ini setting-nya berada di tengah2 KH 358/2 Days
  • KH II = released for PS2
  • KH Coded / Re:Coded = Coded released for Mobile Phone (Japan only), Re:Coded released for NDS
  • KH Dream Drop Distance (3D) = released for 3DS

Sumber : Here
 

Tipe Pemain dotA





The Chinese Gold Farmer
Tipe pemain ini mungkin berasal dari pemain World of Warcraft, karena yg dia lakukan hanya mencari duit,dan mencari item2 yah WAH! Bahkan ketika temen2nya dihajar habis2an ma musuh pun dia bakal diem saja,dan tetep nerusin cari duit. Seseorang seharusnya ngasih tau klo semua yg dia dapetin bkal hilang setelah kira2 1 jam
Strategi : bokong dia,dia terlalu sibuk dgn cari duit dan nggak bakal ngeliat hal lain selain itu,bahkan untuk ganking dgn musuh sekalipun
Hero yg cocok : Alchemist,Doom

The Wannabe Hero
Tipe pemain ini biasanya menghilang untuk farming dan tiba2 menjadi godlike ketika keluar. Dia nggak bakal bantu temennya klo nggak yakin 100% bakalan bisa bunuh musuhnya.
Dia mungkin bisa menjadi dewa di menit ke 40-50 atau malah menjadi sangat berguna ke tim spt 3 lothar edge pada stealth assassin.
Strategi : harass dan deny dia trs,klo pergi ikuti dia ke hutan atau pasang mata banyak2 di hutan
Hero yg cocok : Clinkz, Clinkz, Clinkz, Naix, Terror Blade

The Rambo
Pernahkah melihat seseorang yg menuju kerumunan hero dan mati, dan kemudian mulai teriak2,”SIALAN!!!PADA NGGAK BANTUIN YAH!!!!” (kemudian malah “The Rambo has left the game” jika dicuekin)?Orang2 tipe ini kesusahan dalam pengetahuan kapan akan dibokong. Dia tidak tau arti “clink2″ pemberitahuan dr temen2nya. Mungkin krn sebagian dr mereka buta warna kali yah shg bingung ketika baca minimap yg akhirnya mengabaikannya.
Strategi : biarkan saja dia mati…
Hero yg cocok : Centaur,bristleback

The Newbie
Newbie dan noob itu beda. Newbie biasanya berusaha memberi kontribusi ke tim,mengikuti perintah,dan sesekali bertanya tips biar dia bisa menjadi player yg lebih baik. Noob itu orang yg udah main dota lama tp tetep aj dibantai orang2,spam di chat,atau bahkan menjadi leaver. Newbie harus dijaga dgn baik dan diberikan bantuan.
Strategi : bilang ke dia klo pengen menang harus mencapai fountain musuh.
Hero yg cocok : Stealth Assassin, sniper.

The Silent Veteran
Ini tipe pemain yg harus diwaspadai. Ketika awal2 game,dia ngobrol cuma sedikit. Saat dia dapet triple kill,dia diem seribu bahasa. Bahkan ketika dia sudah holyshit pun dia masih saja diem dan nggak berkoar-koar. Kenapa dia diem?karena dia sudah terlalu terbiasa owning….
Strategi : lebih baik lari atau bokong bareng2
Hero yg cocok : Semua

The Leader
Tipe ini bakal ngasih tau ke temen klo bakal dibokong atau sering ngasih perintah “b” atau “push” ke temen. Biasanya dia punya strategi yg bagus dan penting untuk tim. Apakah dia bener atau nggak terserah kamu.
Strategi : jika kemu sudah tahu leader dr musuhmu,bokong bareng2 dia dan suruh salah seorang temenmu untuk ngepush salah satu lane dan kemudian balik. Dia bakal sibuk ngasih tau temennya dgn “clink2″ atau ngasih perintah ke temennya sehingga dia bakal lengah selama kira2 5 detik. Dan jika kamu percaya saranku ini,aku bakal nyaranin Aghanim pada Naix.
Hero yg cocok : Semua

The Quitter/The Leaver
Tipe ini jika tim dia sudah ancur seluruh towernya bakalan yg pertama kali bilang GG. Dia juga yg bakal pertama kali keluar. Tipe ini sebenarnya sudah kalah sebelum permainan.
Strategi : Bokong bareng2 dia selama beberapa kali dan kamu bakal ngelawan 4vs5
Hero yg cocok : Semua

The Never-Say_Die
Kebalikan dari tipe di atas,tipe ini bakalan terus berjuang sampai mati bahkan ketika harus melawan 5 hero sekaligus untuk mempertahankan frozen atau tree. Kasih dia medali karena mungkin dia telah bertahan waktu perang dunia kedua di kehidupan sebelumnya.
Strategi : kasihan dia, biarkan saja dia kecuali dia dah owning
Hero yg cocok : Semua

The 12 years old
Dia bakalan teriak2 klo dah mbunuh hero. Mungkin dia baru saja main CS dan beranjak ke dota. Waktu awal2 dia bakalan chat nggak jelas. Satu hal yg bagus adalah tipe ini gampang dibunuh gara2 pikirannya yg lemot dan pengambilan keputusan yg jelek.
Strategi : cuekin saja dia,masih banyak hal lain yg lebih produktif drpd mengurusinya
Hero yg cocok : semua

The Elitist
Tipe ini bakalan menjelek2an orang yg kemampuan dotanya lebih jelek dari dia. Mereka bakalan menyombongkan kemampuan dan pengetahuannya. Tunggu saja dia di pertandingan yg punya nama.
Strategi : Krn elitist itu spt sebuah kutukan ke timnya,maka coba saja puji2 dia biar dia semakin memberatkan buat timya sendiri
Hero yg cocok : semua

The Coward
Melihat bahaya?lari ke fountain
tipe ini sangat menyebalkan untuk timnya dan nggak berguna sama sekali
perlu kutambahin lagi?
Strategi : bokong dia dari belakang,soalnya mau lari ke fountain juga mampus
Hero yg cocok : Stealth Assassin,Clink,Sniper

The Mathematician
Pemain tipe ini sangat terkenal krn pengetahuannya dlm perhitungan matematika di dota shg cepat2 membeli item Abacus of Doom yg memberikan intelligence 100. Tp krn tu item nggak ada maka mrk menggunakan kemampuan merk untuk mengowning pemain lain. Sebelum bertempur mrk bakal memperhitungkan brp mana yg dibutuhkan,damage tiap detik yg akan kena ke musuh dan dlm waktu tertentu,melihat tabel orb effect dan memperhitungkan probabilitas dr critical.
Strategi : ikuti dia trs,krn mereka biasanya menyebalkan dan harus dibokong rame2. Klo di real life mungkin cocok menjadi pengacara
Hero yg cocok : lion,lina,crystal maiden,zeus

The Partially afk
Ketika kamu sedang berjuang mati2an untuk menang,mereka malah main sambil makan keripik,atau memotong kuku,dan sambil lalu melihat ke game. Mereka sebenarnya main dota krn nggak ada hal lain yg bs dikerjakan. Mungkin kamu bakalan melihat hero dia duduk tenang di fountain selama 10 menit ketika dia enak2an pergi ke WC.
Strategi : … bingung mau ngasih apa
Hero yg cocok : semua

The Know-nothing Know-it-all
“HEH,aku tahu apa yg aku lakukan.Dagon tu bagus buat yurnero”
OK,mereka mungkin membantai para noob dgn built aneh mereka,dan tetep kukuh dgn built itu di situasi apapun spt nyari Aghanim untuk mortred atau Eul untuk Naix.
Strategi : Bilang ke dia klo yurnero pake dagon itu ide yg bagus,dan sebaiknya beli mystic staf biar dia bisa spam dagonnya berkali-kali
Hero yg cocok : semua

The Unaware
Kamu baru dibokong 2 orang musuh padahal temenmu ada di dekatmu creeping. Dia masih tidak tau apa yg terjadi. Pemain tipe ini bener2 bikin stress krn refleknya yg lemot dan nggak pernah liat map.
Strategi : blink dan stun,dia bakalan nggak tau apa yg terjadi
Hero yg cocok : semua

The Backdoor Bandit
Nggak seperti pemain dota yg normal,tipe pemain ini termasuk licik. Dia bakal nungguin semua pemain musuh milih hero mereka dan memilih hero yg bisa mengcounter semua hero mereka. Ketika musuh ngepush tower,dia malah ngancurin tower musuhnya dgn tenang. Dia jarang muncul di map,cuma dia juga jarang mati dan menghancurkan banyak tower musuh.
Tipe pemain ini sebenanya pengecut,cuma pinter (OMG).
Strategi : Cari boots of travel secepatnya!!!!
Hero yg cocok : Gondar,Clink,Stealth Assassin,Furion,Tinker

The Team Member
Nah klo ini tipe pemain dota yg disukai. Mereka bakal cari mata/ward,beliin gem,mengikuti instruksi,dsb. Mereka biasanya dapet skor rata2,tp bakalan sangat mendukung tim itu.
Strategi : Sering bunuh mereka,biar hero carry di timmu bisa owning
Hero yg cocok : Treant,Tide Hunter,Keeper of The Light

The pitbull
Ketika dia dah nyampe lvl 6,maka “it’s hunting time”. Farming urusan belakangan. Mereka bakal nyari first blood atau di first blood. Sifat yg sangat agresif dan percaya diri mereka sangat berbahaya.
Strategi : Lari ke fountain dgn health tgl 10. Dia bakalan mengejarmu sampe ke fountain
Hero yg cocok : Balanar,Pudge,Yurnero

The Haxors
Haxors bermain dgn 1 tujuan,menang bagaimanapun caranya,bahkan sampai siap mengorbankan account bnet dia. Dia sangat susah dibokong,tau kapan harus nyerang tower,dan bakalan farming nonstop sampe bener2 dipaksa untuk mundur dan bakal patroli di hutan nonstop untuk nyari hero yg jungling.
Strategi : jangan pakai hero2 yg stealth,soalnya dia bakalan nggak berguna melawan mereka
Hero yg cocok : Stealth Assassin, Nevermore, Zeus, Nerubian, Furion

The Guide Freaks
Habis dia membaca guide,dia bakalan mengikutinya sampai akhir. Biasanya mereka punya kepurusan yg baik saat embeli item. Sayangnya dia kurang kreatif dan fleksibel,jadi bakalan ngambil item yg ada di guide bagaimanapun situasinya.
Strategi : Kira2 saja item yg akan dibeli,dan counter dia!
Hero yg cocok : Semua

The Micromanager
Dgn hanya HP tinggal 100, dia bakalan bisa lolos dr maut dan pulang ke fountain sambil mengantongi kill. Dia pasti membeli courier yg berfungsi sbg sekretarisnya.
Yg mengerikan dari mereka,dia bisa menghitung mundur angka ganjil dr 100 sambil mengelus2 kepala sama perut mereka. Yg artinya dia bisa memecah pikiran mereka untuk mengendalikan banyak unit.
Strategi : Pakai saja invisible hero
Hero yg cocok : meepo, chen, furion, keeper of the light, rexxar, dan semua hero yg pakai necro.

The Afraid to Die
mirip spt tipe coward,cuma dia lebih jarang kabur. Dia sebenarnya nggak berguna di awal2 tp lumayan berguna di akhir2 sbg tanker soalnya item yg dibelinya berkisar antara vanguard, aegis, mekans, heart,cuirass, preserverence.
Apakah dia bisa ngekill?Tidak. Apakah dia bisa selamat ketika dibokong?Tidak. Apakah dia pernah pergi balik ke fountain untuk ngeheal?Tidak.
Strategi : Banyak orang tidak sadar klo regen sebenarnya tidak terlalu berguna di team battles,krn paling cuma berkisar selama 4-6 detik saja. Dgn harga yg sangat mahal,kamu cuma dapet regen 40-60 saja selama team battle.
Hero yg cocok : Centaur, Tiny, Tide Hunter, Abaddon, Omniknigth

The Over Archiever
Klo tipe ini dia bakalan bertarung sampai musuh darahnya tinggal sedikit dan bakalan mengejar itu musuh sampai ke fountain, walaupun dgn resiko dia ikut mati. Biasanya skornya sekitar 12-12 krn setiap kill yg dia dapat juga mengakibatkan matinya dia.
Strategi : Kasih umpan saja…
Hero yg cocok : Spectre, Phantom Assassin, Stealth Assassin, Magina

The Boba Fett
Player tipe ini biasanya beli item yg bisa diaktifkan spt mekans,manta,hex,dagon,necro,dsb. Ketika dia dicoba dibokong rame2 eh dia malah beli dagger atau lothar,dan kemudian travel ke fountain. Tiba2 saja dia sudah dateng dgn nembakin laser.
Strategi : siap2 aj untuk kaget
Hero yg cocok : tinker, techies

The Assassin
Jika kamu bertemu tipe pemain ini,LARI! biasanya mereka adalah team leader dan beberapa bahkan jatuh ke kategori pitbull. Mereka bakalan make segala cara untuk menghancurkan team musuh. Tiba2 saja dia sudah ada di dekatmu sambil membawa sekawanan teman2 dia.
Strategi : Cari cara untuk kabur spt blink dagger atau lothar
Hero yg cocok : Morphling, Venge, Furion, Spirit Breaker, Queen of Pain,Gondar,Phantom Assassin.

The Mystic
Tipe ini bakalan nyari rune of illusion dan membodohimu agar menghajar illusion itu dgn semua spell yg ada. Dan kemudian biasanya habis itu dia datang dgn membawa temen atau kadang datang sendiri dgn kamu sendiri tidak punya mana dan spell yg aktif,yg kemudian tiba2 healthmu sudah tinggal 1/2 dan dislow habis2an. Dan bukan cuma itu. Ketika temenmu bantuin,ternyata dia sudah kabur dan meninggalkan illusion yg dihajar habis2an oleh temenmu.
Dia sangat susah dibunuh,dan sangat kreatif baik dalam gameplay maupun item. Untungnya tipe ini sendiri termasuk jarang.
Strategi : pakai mata/ward untuk mendeteksi dia,dan disable/stun habis2an.
Hero yg cocok : Morphling,Phantom Lancer,Siren,dsb yg tukang bikin illusion

The Consumer
Tipe ini bakalan nyari item2 yg dikosumsi spt tango, clarity,botol, town portal, courier,dsb spt bakal dibom. Ketika kamu yakin bakal bunuh dia,tiba2 saja dia aktifkan botolnya 2 kali dan berbalik menghajarmu. Ditambah lagi tiba2 dateng courier yg mendagonmu.
Sayangnya dia terlalu banyak menghabiskan duit ke item2 spt ini dan akhirnya tidak punya apa2 di late game.
Strategi : Hajar dia pas mengaktifkan item mrk untuk mengcancelnya atau tunggu saja sampe late game dan ketawain item consume mrk
Hero yg cocok : semua

The Support Player
Dia bakalan mulai game dgn courier dan menjadikannya crow. Dia bakalan ngeshare crow tsb ke semua temennya biar semuanya bisa make. Dia jarang solo dan berusaha bareng2 dgn temennya untuk bantuin temennya.
Pernahkan hamu baru bertarung 1vs1 dan tiba2 omni dateng dan mengheal musuhmu shg bisa berbalik menghajarmu? yah spt itulah dia
Strategi : bokong dia habis2an, biar dia tdk sempat membantu temen2nya
Hero yg cocok : Omni, Chen, Abaddon, Pudge, Treant

The Overlord
Pernahkah kamu baru enak2 jungling tiba2 dateng chen dgn serombongan Centaur,Furbolg,Satyr shg kamu nggak bisa apa?
Tipe ini bakalan membawa serombongan pasukan dari paman,sampai kakek nenek untuk menghancurkan tower dan barak.
Strategi : pakai saja AOE hero
Hero yg cocok : Chen, Dirge, Furion, Keeper of The Light, Naga Siren.

The Dual Bracer Idiot
Start game. Beli 2 bracer. Dan diulangi di setiap game.
Sering dikenal dgn tukang beli criclet atau tukang kredit branch (item 57 gold)
Hati2 kepada mereka atau mereka akan datang kepadamu dgn +8 damage!!!
Strategi : hati2 aj di awal dan mid game
Hero yg cocok : nggak dipermasalahin

The Pub Stomper
Tipe pemain ini benernya dah sangat ahli dan sudah bermain di berbagai turnamen dota yg berkelas. Dia tau segala macam item dan semua hero,dan jago last hit, deny, animation canceling,dsb. Kadang2 saja dia gabung ke pub games dan membantai mereka dgn kekuatan penuh agar tampak jago.
Strategi : berdoa saja 4 temen dia bener2 idiot
Hero yg cocok : semua
 

Tipe-tipe player DOTA



Kalo lo maen DotA, lo akan temui beberapa tipe orang :

1. Orang dari kota Solo
Selalu ngomong solo plis… mo ke push mo kaga, kaga akan minta bantuan pantang menjilat ludah sendiri cuy…

2. Orang bacoters
Omongannya bikin orang keki, alhasil lo di panas2in sama dia. Permainan lo jadi kacau gara2 kesal sama omongannya. Tapi tipe orang bacot biasanya jago mainnya, cuma lo gak senang aja ama glagat nya..

3. Orang perantau dari game online lainnya
Bosen gan maen ragnarok, RF, ayodance, dll.. jadi iseng2 nyoba yang nama nya dota. Alhasil lo akan kedapetan beban yang bikin lo ke apotik beli panadol
.

4. Orang Balancer
Ini tipe yang paling di butuhkan dalam team. Tapi biasa nya orang tipe ini suka ngomel2 kalo team nya cupu. Sebaiknya lu dengerin aja orang2 tipe gene, karena jam terbangnya tinggi dan kebanyakan dewa.. (asal jgn dewa ahmad dhani jenggot)
 
5. Orang hutan (binatang donk )
Kerjaannya creeeeepppinnngg melolo di hutan. Tipe2 hero biasa standar, razor, luna, troll, DT, dll.. mo team ke push mo kaga, gw mo hutan dolo coyy… tiba2 keluar dari hutan uda bawa rapier aja...

6. Orang buta huruf
Kaga bakalan dengerin lo mo command apaan, dia mah maen sendiri. Mo lo ngajak nyerang, dia diem aje. Alhasil kaga serang2 juga lu nya. Udahhh.. ke apotik beli panadol + minyak angin.
 
7. Orang suka hari raya lebaran
Biasanya ketika lo ngajak nyerang, dia bilang.. "tar dolo gopek lagi jadi relic neh.." ketika relic na uda jadi, "tar dolo say.. dikit lage radience neh.." dan seterusnya dan seterusnya sampe barangnya lengkap baru mo nyerang.., beli lagi deh panadol..

8. Orang billing nya uda dikit
"kk serang dah! mo kapan lagi nyerang nya..?" sepanjang game dia bilang begitu molo. Mo barang baru jadi bracer juga dihantem barak nya..

9. Orang Rambo
Creeping molo mo map nya kosong, kaga ada ward. tetep creeping. Kalo lagi war maju paling depan dan kgk pulang. Pake zeus serasa axe.

10. Orang seenaknya
Biasanya lo jumpai orang tipe beginian kalo se-line berdua. Dia nyuruh lo stun, tapi lo nya ga mau karena ada alesan tertentu. Langsung dah dia bilang lo copo.. cekakakka.. panadol lage panadol lage… lama2 di warnet jualan panadol juga neh..

11. Orang agi
Di jumpai di awal2 permainan, uda ada 3 orang yang milih hero agi, neh orang masa bodo amat, tetep pilih hero agi. Ancur dah tuh team.
 
12. Orang baik hati
Biasanya jadi damager, kalo di 6.51 assisst nya paling banyak. item nya biasa mekans, guinso buat team nya. Musuh didamage dicicil terus, lalu temannya yang kill. Terus, lama lama temannya godlike karena nyampah melolo.. Tipe2 player yg sering disuruh server atas.. "kk mw atas?"

13. Orang ATM
Nah, ini tipe orang yang 90% ada dalem team lu. Kalo misalnya kaga ada, pasti game berjalan seru banget. Tipe2 orang begini ngasi duit ke orang terus. Asli, lo bakalan minum panadol extra langsung 2 biji ketemu orang beginian.

14. Orang gak tau mo maen apa
Biasanya selalu milih tipe2 game arnp. Kalo pun apnp, dia ketik -random. Suatu waktu dia kedapetan hero yang dia ga bisa maen, tetep maksa maen karena takut leaver diban. Ujung2 “kk, ini hero item nya apa ya?”.. ” kk ini hero naekin skill apa dolo?? ” mending maennya jago, ujung2 tetep aja jadi beban

15. Orang humoris
Hobi melemparkan guyon2 hangat. "kk muka gondar jelek ya?? kyk kk.." atau "ahh mencrett dlu..." (pake tecis)

16. Orang ganteng
(game mo di start)
server : rede ??
si ganteng : tunggu..!!
server : ??
si ganteng : tar
si ganteng : tar
server : nape ?
si ganteng : tar gw nyisir rambut dolo..
server : ...
si ganteng has left the game


17. Orang ngambek
Lo bikin dia tersinggung, dia langsung hutan sampe game selesai. Masa bodo amat lo mo bilangin apa juga dia cuek. Kalo kasus begini, kita harus pandai2 jaga sikap kalo maen, jangan ampe bikin orang tersinggung. Fatal akibatnya.

18. Orang Operator server
Salah ngomong dikit, BAN. Leaver karena net lo dc atow mati lampu, BAN. Stayer dikit, BAN. Cupu dikit, BAN. Beaahahahha...

19. Orang nge-les
A : woi maen yg bener lu t*i !
B : sori2 kk tadi yg maen ade gw...
A : alibi !

20. Orang jarang menang
Kalo uda ngerasa menang, kaga mo di abisin. Mo bikin orang keki dolo.. ampe lo sakit ati mo keluar fountain aja kaga bisa. Frozen throne lo kaga bakalan di ancurin dah.. tipe2 orang begini biasanya kena karma.. wkoakwoakwk..


21. Tipe Maho
(Hero allies papasan ketika nunggu creep pertama dtg)
Axe : halo kk...
Gondar : ^^
Axe : boleh pegang tangannya gak ?
Gondar : ...
 
 22. Tipe tukang ketok tower
Kalau lihat ada tower sekarat mesti ikutan nyari kesempatan ngancurin… Biar tu tower merah, ada creep, kgk ada creep, ketok dluan...

23. Tipe nurutan
Ga pernah ngomong/komen, pokoknya apa yang diperintahin ikut aje, walaupun jadi korban/tumbal, manut aje….salut sama yang kayak ginian…

24. Tipe penyampah sejati
Skill ulti/skill damage tertinggi dipake saat nyerang bersama-sama dan dikeluarkan langsung saat darah musuh dah merah…dan selalu dapet KILL-nya!!! kadang tipe kayak gini bikin makan ati (untung dah ada assist)

25. Tipe orang plin-plan
Awal-awal udah bingung mau di line mana, apalagi kalo dapet musuh yang nyiksa, langsung minta ganti line… hwahahaha….
 
26. Tipe dewa baik
Ada kek gini di team, 80% kemenangan di tangan.. Kata2nya halus sopan, memberikan saran sesama teman, ga pernah nyakitin hati kawan maupun lawan. Biasanya pendiam, tapi skillnya ketawan dewa banget...

27. Tipe dewa jahat
(Dpt FB) "cups" / "cacad" / "autis"
(Lolos dari ganking) "mw bokong gw ?? sekolah dlo !!"
(Dpt triple kill) "Sgini doank ?"
(Ada yg iklan) "ea ea ea"
(Ngepung lawan di fountain) "Majo sini lo copo.. def tuh !"
(Menang war) "ROTO"
 
28.Tipe Observasi
byasa nya ne org suka merhatiin hero tmn ketimbang heri sendiri..dan byasa nya jg suka ngatur2 (pdahal dy sndri lom bener)...
alhasil ya...waktu dy observ hero dia dah di fountain lwan....
wakakakakaka...
 

29.Tipe Begadang
biasanya nh player bisa di jumpai jam2 malam sampai subuh...awal permainan bagus...sampe tgh permainan tiba2 heronya ilang...pas dicari2 ternyata lg di fountain...
 
30.Tipe Bacot Asem
tipe seperti ini kerap di jumpai di jam2 pulang sekolah anak smp,ketika awal bermain bacotnya selalu bau(ngomongnya banyak),kalo ada tim yg salah selalu di marahin,kalo dia bikin salah nyalahin orang,tapi kalo udah jadi ATM langsung diem

31.Tipe Ngambek
tipe kek gini jarang ada,biasanya kalo maen relatif kadang jago kadang kagak,trus kalo misalnya SP trus dapet temen yang ATM ATM langsung maennya kgk bener,asal asalan,malahan ada yang langsung leave,ada juga yang jadi sebodo ma temennya

Sumber : Here
 

10 Pemain DotA Terbaik Dunia

 

 10. Russia Jolie of Virtus.Pro: 70 points
Datang di bagian bawah daftar VP dan pemimpin dari strategi utama. Jolie telah datang dengan banyak cara unik untuk menutup Virtus 'lawan menggunakan taktik tertentu bahwa tim lain sudah mulai menyalin. Meskipun Jolie tidak mengambil kredit penuh untuk Virtus 'strategi, dia adalah orang utama di belakang mereka semua. Biasanya pemain solo untuk VP, Jolie masih konsisten dengan farm, dan juga berhasil menjaga dengan agresif VP's ganks.


9. United States Hit0mi of eMazing Gaming: 74 points


Andre telah menjadi tulang punggung dari banyak tim dalam sejarah Amerika Utara DOTA. Setelah bermain tim terbaik seperti JMC, x 6, col, tPD dan sekarang eMg, André telah mengalami semua jenis permainan emg Andre bergabung beberapa bulan yang lalu untuk mencoba menjadi bagian atas adegan DOTA lagi setelah liburan panjang dan telah membantu memimpin eMg untuk mendapatkan tempat ke 3 dalam turnamen MYM 7 Prime Defending tournament. Dalam artikel sebelumnya GotFrag, ia menerima pengakuan sebagai yang terbaik dalam performa kinerja perorangan Rhasta kontra k dalam pertama dilindungi. Bakat ini, dikombinasikan dengan pengetahuan yang luas dari keputusan yang terlibat dan permainan kopling membuatnya menjadi pemain kunci di dunia.


8. Germany Hanni of Meet Your Makers: 131 points


Hanni telah menjadi salah satu pemain bintang MYM sejak awal, bahkan bermain di bawah tag sukacita. Dengan bakat untuk melakukan hampir semua peran dibutuhkan, Hanni memainkan Hero dengan mudah. Hal ini dikenal sebagai salah satu, kalau bukan pemain solo yang terbaik di dunia dengan agresif dan kuat mikro. Secara khusus, dengan Viper, Tinker, dan Nevermore dihapus keraguan bahwa ia memainkan peran solo MYM untuk kesempurnaan, meskipun orang-orang pahlawan yang dibayangi oleh orang lain dalam kebanggaan MYM baru-baru ini.


7. Russia LightOfHeaven of sP[Palit]: 171 points


LightOfHeaven telah dianggap sebagai tulang punggung VP tim saingan di Rusia, Katakanlah menggugah. Kemampuannya untuk farm dan pengetahuan tentang kapan untuk memulai dan terlibat adalah menakjubkan. Ia juga membantu memimpin tim Rusia pertama yang pernah menang MYM Prime Nations pada yang pertama. LoH memulai ketenaran dalam penimbulan dengan mengatasi banyak tim top seperti compLexity dan tPd didalam seri ESL, memainkan Hero seperti Silencer dan Viper dengan sempurna. Ini juga merupakan salah satu pelopor membangun Necronomicron Silencer, di antara banyak Hero lainnya.



6. Russia Ars-Art of Virtus.Pro: 181 points

Ars dapat dilihat bermain apa saja, mulai dari Stealth Assassin ke Silencer bawah nama Jermain, tapi keahliannya adalah ganking heri. Terkenal karena penggunaan inovatif Pudge dan agresif Lina, dia adalah salah satu pembunuh utama DOTA. Dia selalu terlihat di bawah bayang-bayang sesama Vigoss dan Jolie namun baru-baru ini membuktikan bahwa dia sedang berdiri di belakang satu. Ars mampu mendominasi setiap titik dalam gaya bermain terlalu agresif, dan telah menguasai "Art of Ganking". Ia sering dianggap sebagai yang terbaik dibandingkan dengan satu pemain dalam permainan hari ini, berarti Anda tidak ingin melihatnya di sungai sendirian! Dia tidak pernah melakukan fight dia tidak bisa menang, dengan kait dan selalu stuns spot-on, dan gaya permainan agresif bahkan melebihi pemain yang paling terampil. Ketika ARS berada di puncak permainan, dia bisa shutdown tim musuh dengan dirinya sendiri.



5. United States FearDarkness- Retired: 220 points

The first American powerhouse, Fear berakar di hari IGS. Pada waktu itu, ia hampir tak terkalahkan di seluruh pertandingan dan khususnya mikro. Reputasi ini sebagian besar akan tetap berlaku sampai akhir karir DOTA. Prestasi yang paling terkenal Plug klan awal, yang akan menjadi tim kompleksitas, tidak diragukan lagi tim dota terbaik yang pernah keluar dari Amerika Serikat pada waktu itu. Hal ini didukung oleh beberapa hasil mengesankan: kompleksitas mengambil tempat kedua dalam musim Cal 1 dan pertama di Cal Season 2. Setelah adegan dota internasional mulai tumbuh, Takut terus terkesan, seperti peringkat 1 di IHCS dan terus untuk mengambil kemenangan yang mengesankan dalam ESL dan kompleksitas dari MYM Pride 4. Secara keseluruhan, ia telah menciptakan sebuah warisan yang tidak akan terlupakan. Beberapa spekulasi tentang mengapa ia berhenti: Ada yang mengatakan bahwa ia akan lebih terfokus pada sekolah, orang lain telah mengatakan bahwa ia mulai bermain WoW. Sekarang, rumor lain telah mulai mengatakan ia dapat kembali suatu hari nanti, menciptakan tim sendiri, mudah-mudahan mengambil alih adegan DOTA Amerika sekali lagi.


4. Sweden Loda of SK Gaming: 239 points

Pemimpin dari SK Gaming Squad, SK Loda telah membantu membuat nama sebagai salah satu tim teratas di dunia. Perannya biasanya di solo / membawa pahlawan, baik yang diwakili oleh Shadow Fiend menakjubkan. Ia memainkan peran penting dalam tim, Maelk pernah berkata dalam sebuah video wawancara di DreamHack Summer 2007, jika Anda mematikan Loda, Anda mematikan SK. Namun, Loda membedakan diri dari sebagian besar pemain oleh kenyataan bahwa dia berhasil outfarm semua orang, sementara sisanya masih membantu tim gank. Ia paling terkenal karena solo Tiny dan Faceless Void, membuktikan bahwa solo melee dan juga bisa mendominasi lawannya dalam proses.


3. Denmark Maelk of Meet Your Makers: 249 points


Maelk telah menjadi faktor kunci di balik kesuksesan MYM sejak mendirikan tim ketika itu masih bernama Joy. Dia adalah pemimpin dari MYM di berbagai bidang. Dia adalah strategi utama MYM, setelah mengejutkan banyak tim yang berpengalaman lebih dari sekali. Sebagai contoh, ia adalah "Mastermind" di balik strategi push MYM yang menghancurkan, mengalahkan SK dengan itu di DreamHack. In-game, yang akan memulai gank dipimpin Chen? Maelk,tentu saja. Kepemimpinan, pengetahuan tentang permainan, dan keseluruhan keterampilan membuat Maelk kandidat utama di atas 10 pemain. Meskipun ia telah menerima beberapa keluhan akhir-akhir ini, tidak ada keraguan bahwa ia telah menjadi salah satu pemain to p di dunia untuk beberapa waktu.

 

2. United States Merlini of Meet Your Makers: 283 points

Merlini telah bermain DOTA untuk waktu yang lama, dan telah lama dianggap sebagai salah satu pemain DOTA Amerika Top, jika bukan yang terbaik. Seperti yang terlihat oleh solo menakutkan dan beberapa benar-benar kemampuan inovatif jungling, Merlini bukan tipe pemain yang Anda ingin melawan. Keterampilan individu gila-nya pertama kali dilihat oleh banyak orang di berbagai IHL replay. Replay ini berisi kombinasi pertanian dan "clutch" luar biasa bergerak. Dia dibawa masuk dengan sambutan yang hangat untuk tim Amerika Cal JMC di season 2 di mana ia terus menunjukkan dominasi solo. Setelah pensiun kecil, ia kembali untuk menunjukkan semua orang bahwa ia masih menyimpannya ketika ia bergabung dengan MYM, di mana ia masih terkejut hari ini, terkenal untuk mengambil semua trilanes oleh dirinya sendiri.


1. Russia Vigoss of Virtus.pro: 403 points

Tidaklah mengherankan bahwa Vigoss telah di sebut sebagai pemain DOTA terbaik sepanjang masa. Virtus.Pro dia adalah orang berharga dalam memenangkan back-to-back turnamen MYM Pride kemenangan dan banyak lagi. Dia memiliki kemampuan luar biasa untuk berkeliaran di sekitar peta membunuh segala sesuatu yang tampak, dan berakhir dengan tingkat tertinggi. Bahkan ketika ia mulai start dengan buruk, tidak mengejutkan untuk melihat dia di bagian atas papan skor. Di hampir setiap pertandingan, Vigoss terlihat benar-benar menutup ganks memimpin tim lain. Aspek luar biasa lainnya adalah bahwa dia dapat memainkan pahlawan tanpa cela. Apakah memukul dekat panah pada PotM sempurna atau ceroboh Bounty Hunter, atau bahkan dukun, satu hal yang jelas: Vigoss di sini untuk tetap dan terus mendominasi persaingan

 

Sumber : Here 

 

Final Fantasy Anything About FF

 



RELEASE
NES December 18, 1987 (JPN) ; July 12, 1990 (US)
MSX June 1, 1989 (JPN)
WonderSwan Color December 9, 2000 (JPN)
PlayStation October 31, 2002 (JPN) ; March 14, 2003 (EU) ; April 8, 2003 (US)
GBA July 29, 2004 (JPN) ; November 18, 2004 (AU) ; November 29, 2004 (US) ; December 3, 2004 (EU)
Mobile Phone March 1, 2004 (JPN)
PSP April 19, 2007 (JPN) ; June 26, 2007 (US) ; February 8, 2008 (EU)
Wii Virtual Console May 26th 2009 (JPN) ; October 5, 2009 (US) ; May 7th 2010 (EU)
PSN [PS1 version] June 24, 2009 (JPN) [PSP version] February 16, 2011 (EU/AU)
iOS February 25, 2010 (JPN/US/EU/AU)

STORY
Final Fantasy takes place in an unnamed fantasy world with three large continents. The world's elemental powers are determined by the state of four glowing crystals ("orbs" in the original North American localization), each governing one of the four classical elements: earth, fire, water, and wind.

In the two centuries prior to the start of the game, violent storms sunk a massive shrine that served as the center of an ocean-based civilization, and the water crystal went dark. Two centuries before that, a group of people known as the Lufenian, who used the wind crystal's power to craft giant aerial stations ("Flying Fortresses") and airships, watched their country decline as the wind crystal went dark. Eventually, the earth and fire crystals also went dark, plaguing the earth with raging wildfires and devastating the agricultural town of Melmond as the plains and vegetation decayed. Some time later, a sage called Lukahn tells of a prophecy that four Warriors of Light will come to save the world in a time of darkness.

JOBS


  • Warrior (Fighter)
  • Monk (Black Belt)
  • Thief
  • White Mage
  • Black Mage
  • Red Mage


TRIVIA
  • In Final Fantasy IV: The After Years, the Four Fiends are guardians for the True Moon crystals.
  • Supposedly, the world of Final Fantasy did at one point have summons, as shown in Dissidia Final Fantasy, but Garland banished them into the Interdimensional Rift.
  • Some of the enemies present in the game were taken from the first edition of the Dungeons & Dragons role playing game, including the Mindflayer and the Ochu.
  • The original Famicom release and MSX versions had some different graphics. Two of the most obvious changes are done to two types of monsters - the Medusa enemies were originally topless, while the Eye enemies were originally Beholders from Dungeons & Dragons. Later versions changed this, even the Japanese Final Fantasy I & II Famicom art. The Beholder graphic was restored in Dissidia as player icons, but the revised graphics for Master, Red Wizard and White Wizard remain.
  • Some of the recurring things in the Final Fantasy series did not appear until later on. The original Final Fantasy did not feature a character named Cid until Cid of the Lufaine was first mentioned in the Dawn of Souls remake. Since Chocobos were only introduced in Final Fantasy II, this is also the only game not to feature Chocobos, and is one of only three main series games not to feature Moogles, as these were only introduced in Final Fantasy III.
  • The NES edition had a sly reference to the other major RPG of the time, Dragon Warrior. In the city of Elfheim, one headstone reads "Here lies Erdrick", Erdrick was referenced often in the original Dragon Warrior, and the protagonist of Dragon Warrior III. This reference was changed in later PlayStation editions to Link, the protagonist of The Legend of Zelda. In the PSP remake, as well as the Dawn of Souls and the iOS version, this was recreated for NA players: when they visit the tombstone, it reads "Here lies Link." As well, many of the elves seen in the PSP version have an uncanny resemblance to Link.
RELEASE
NES December 17, 1988 (JPN)
WonderSwan Color May 3, 2001 (JPN)
PlayStation October 31, 2002 (JPN) ; March 14, 2003 (EU) ; April 8, 2003 (US)
GBA July 29, 2004 (JPN) ; November 18, 2004 (AU) ; November 29, 2004 (US) ; December 3, 2004 (EU)
Mobile Phone February 4, 2005 (JPN)
PSP June 7, 2007 (JPN) ; July 24, 2007 (US) ; February 8, 2008 (EU)
Wii Virtual Console June 16, 2009 (JPN)
PSN [PS1 version] July 8, 2009 (JPN) [PSP version] March 2, 2011 (AU)
iOS February 25, 2010 (JPN/US/EU/AU)

STORY
The story concerns the adventures of four youngsters from the kingdom of Fynn named Firion, Maria, Guy and Leon. Maria's, Guy's, and Leon's parents are killed during an invasion by the army of The Emperor of Palamecia, who has summoned forth monsters from Hell in his quest to dominate the world. Fleeing the Emperor's monsters, the four are attacked and left for dead. Firion, Maria, and Guy are rescued by Princess Hilda of Fynn, who has established a rebel base in the nearby town of Altair. Eager to prove their value to the resistance movement, the three remaining youths undertake a variety of missions against Palamecia and join forces with a variety of allies not only to defeat the Emperor, but to locate Maria's missing brother Leon as well.

Soul of Rebirth
In the Game Boy Advance and PlayStation Portable versions, a new story, titled Soul of Rebirth, tells the tales of the four party members who died defending Firion and his party in an attempt to see The Emperor defeated.

GAMEPLAY

Final Fantasy II is unique in the Final Fantasy series for not utilizing experience-based levels. Instead of earning experience points at the end of every battle, each character participating in battle develops depending on what actions the character takes during the battle. For example, characters who frequently use a particular type of weapon (sword, bow, axe, etc.) will become more adept at wielding a weapon of that type, as well as increasing their physical strength. Similarly, characters who frequently cast a particular magic spell will learn to cast more powerful versions of that spell, as well as increasing their magical power. HP and MP, will similarly increase depending on need: a character who ends a battle with only a small amount of health remaining may earn an increase in their maximum amount of hit points, and a character who expends the majority of their magic points during a single battle may increase their maximum amount of magic points.

Throughout the course of the game, when in conversation with non-player characters (NPCs), the player has the ability to "learn" special words or phrases, which can later be repeated to other NPCs to gain more information or unlock new actions. Similarly, there exist a handful of special items that can be shown to NPCs during conversation, which have the same effect.

CHARACTERS

  • Firion is the main character.
  • Maria is Firion and Guy's childhood friend, and the female lead.
  • Guy is a friend of Firion and Maria.
  • Leon is Maria's older brother, and the new Dark Knight of Palamecia.
  • Minwu is a White Mage and Hilda's personal adviser.
  • Josef is a miner, and helps the resistance gain mythril.
  • Gordon is the prince of Kashuan, and fled from battle after his brother, Scott, died in the battle for Fynn.
  • Leila is a pirate who attempts to rob the party.
  • Ricard Highwind is the last Dragoon of Deist.
  • Scott is a prince of Kashuan and the older brother of Gordon.


TRIVIA
  • Final Fantasy II does not include many allusions to its predecessor, but it has been referenced heavily in Final Fantasy IX. The Eidolon Ramuh tells the story of a battle between many nations, and a man who sacrificed his life so that a young band of rebels could live to fight the Empire. This narrative heavily hints at Josef and his purpose in Final Fantasy II.
  • In Final Fantasy IV: The After Years, Beelzebub, Astaroth, King Behemoth and Iron Giant are guardians for the crystals of the True Moon.
  • In Scott Pilgrim vs. The World, Scott mentions he can play the bass line of the Final Fantasy II battle theme. However, the bass line is from Final Fantasy IV, referring to the game's original SNES name in the United States.
 RELEASE
NES April 27, 1990 (JPN)
Nintendo DS August 24, 2006 (JPN) ; November 14, 2006 (US) ; May 04, 2007 (EU) ; April 5, 2007 (UK)
Wii Virtual Console July 21, 2009 (JPN)
iOS March 24, 2011 (JPN/US/EU/AU)

CHARACTERS

In the game's original NES version the player controls four generic Light Warriors, four children without distinct identities, who, upon finding the Wind Crystal, are granted its power in order to save the world. Though their genders are never made note of, it is assumed all the children are male.

The DS remake gives the four protagonists different personalities and names than the ones featured in the official manga. They are also given different back-stories, which are used in several places to accelerate the plot. The main character is Luneth, who, after being tasked with saving the world's crystals, heads forth with his best friend Arc in pursuit of his quest. Shortly after setting out, they meet the blacksmith's daughter, Refia, and the Knight of Sasune, Ingus. Supporting characters, such as Cid and Sara, still join the party, but now randomly help the party in battle, either by attacking monsters according to their specialization, or by healing the party.

Although the Onion Knights are not named in the original version, the manga serialization, Yuukyuu no Kaze Densetsu: Final Fantasy III Yori, names them Muuchi (ムウチ, Doug (ダグ, J. Bowie (J・ボウイ, and Melfi (メ ルフィ, the only female in the group). In the screenshots of the original game seen in the Dissidia Ultimania, the Onion Knights are given the names of the main characters from the DS version.

TRIVIA
  • In the DS version, there is a contradiction towards the story of how the four children came to be. According to Cid, the children were not originally from this world, stating that ten years prior to the game, he was ferrying people to and from the continents when an unknown evil struck, causing his ship to be destroyed. This contradicts what Unei says: that the Surface World had been closed off for a thousand years. However, this could be due to a time anomaly caused when the Surface World was engulfed in darkness; for all Cid knows, he could have been drifting aimlessly, frozen in time, for a thousand years, directly near the Floating Continent, and the power of the crystals may have allowed his airship to drift into the Floating Continent, freeing him from being frozen in time.
  • In 1999, Final Fantasy III was unofficially translated into English by Neill Corlett and Alex W. Jackson. In addition to this popular fan-translation, there exists an alternate complete one.
  • Final Fantasy III was the first appearance of Moogles and the Fat Chocobo in the series.
  • The "circumnavigate the world on a Chocobo for reward" quest originates in Final Fantasy III, to be repeated in Final Fantasy V.
  • Final Fantasy III was the first game in the series to graphically show hit points when a target is attacked or healed, rather than use caption as in the original versions of the previous two games. It is also the first to contain auto-targeting, as well as the first to contain special battle music for boss battles. All of these aspects were adapted in the remakes of the previous two games.
  • The names of Doga and Unei, two key characters in Final Fantasy III, appear in multiple Final Fantasy games, including Final Fantasy IX, which contains a sub-quest involving two items named "Doga's Artifact" and "Une's Mirror." These items unlock a hidden theme titled "Doga and Une" in the Black Mage Village.
  • Several of the game's songs were used in Chocobo Racing, including the opening theme ("Crystal Cave") and the final battle theme.
  • Though most of the sprites for 8-Bit Theater are from the original Final Fantasy, many other sprites, including the new class changed Light Warriors, are game sprites from the Famicom Final Fantasy III.
  • The original background music for the town of Amur was used in creating the song "Cloud Smiles" in Final Fantasy VII: Advent Children.
  • In the original idea of the DS version Luneth, Arc, Refia, and Ingus were adopted children of Topapa, but this was changed to make the four separate characters have their own stories.
  • In Dissidia Final Fantasy, the Onion Knight bears a yellow sword that resembles a sword of the Unnamed Warrior. In fact, when he changes to his Ninja EX Mode, he wields two swords (one is his yellow sword, the other, a red sword) that resemble the unnamed warrior's swords. Also, in his Ninjutsu EX Burst, when he finishes it with his Back Attack!, his position resembles the unnamed warrior's position in the logo of Final Fantasy III.
  • In Final Fantasy 20th Anniversary and the Final Fantasy portion of Final Fantasy I & II: Dawn of Souls, the Two Headed Dragon, Echidna, Cerberus, and Ahriman appear as bosses in the optional Earthgift Shrine. In Final Fantasy IV: The After Years, they return as guardians for the crystals of the True Moon.
  • Final Fantasy III is the only game in the main series to never appear on a Sony platform, although it should be noted Square Enix did consider porting the game to the PlayStation 2, but was eventually convinced by Nintendo to develop the title for their new handheld system, the Nintendo DS.


 RELEASE
SNES April 19, 1991 (Hard Type) (JPN) ; October 19, 1991 (Easy Type) (JPN) ; November 23, 1991 (US)
PlayStation March 21, 1997 (JPN) ; June 29, 2001 (US) ; May 17, 2002 (EU)
WonderSwan Color March 28, 2002 (JPN)
GBA December 15, 2005 (JPN) ; December 12, 2005 (US) ; June 2, 2006 (EU) ; February 23, 2006 (AU)
Nintendo DS December 20, 2007 (JPN) ; July 22, 2008 (US) ; September 4, 2008 (EU) ; September 5, 2008 (UK)
Wii Virtual Console August 4, 2009 (JPN) ; March 8, 2010 (US) ; June 11, 2010 (EU/AU)
Mobile Phone October 5, 2009 (JPN)
PSP March 24, 2011 (JPN) ; April 19, 2011 (US) ; April 22, 2011 (EU)
PSN April 22, 2011 (AU)

CHARACTERS
  • Cecil Harvey (セシル・ハーヴィ Seshiru Hāvi) – The story's main protagonist.
  • Kain Highwind (カイン・ハイウインド Kain Haiuindo) – The commander of the Baron Dragoons, and Cecil and Rosa's childhood friend.
  • Rydia (リディア Ridia) – A young Summoner.
  • Tellah (テラ Tera) – An elderly Sage.
  • Edward Chris von Muir (ギルバート・クリス・フォン・ミューア Girubāto Kurisu Fon Myūa) – The Prince of Damcyan.
  • Rosa Joanna Farrell (ローザ・ジョアンナ・ファレル Rōza Joanna Fareru) – A White Mage from Baron.
  • Yang Fang Leiden (ヤン・ファン・ライデン Yan Fan Raiden) – The Grandmaster of the Monks of Fabul. He aids Cecil on behalf of his kingdom
  • Palom (パロム Paromu) – A young Black Mage in training from Mysidia.
  • Porom (ポロム Poromu) – A young White Mage in training from Mysidia.
  • Cid Pollendina (シド・ポレンディーナ Shido Porendīna) – A master engineer who designed various airships for the Red Wings.
  • Edge (エッジ Ejji) – The Prince of Eblan and a skilled Ninja.
  • Fusoya (フースーヤ Fūsūya) – A Lunarian from the Red Moon.


TRIVIA
  • In the DS version, there is a possible glitch involving the event viewer: After viewing a certain movie, the game will sometimes freeze up at the final FMV and players can not access New Game Plus.
  • Although its sequel, Final Fantasy IV: The After Years, is visually similar to the classic 2D versions of the game, Golbez's established background from the DS version is heavily implied.
  • Final Fantasy IV is one of the Final Fantasy games that has been novelized in Japan, and it was split into two volumes. It was written by Ichiro Tezuka, who is also known for writing the scenario to Alundra. He also wrote the novelization for The After Years.
  • The Boss Theme of Final Fantasy IV was slightly remixed and used as the Culex Boss Theme in Super Mario RPG: Legend of the Seven Stars. In fact, Culex himself was purposely based on a boss that would be typical in the Final Fantasy series.
  • Cecil, the main protagonist in Final Fantasy IV, makes a cameo appearance in Square's Secret of Evermore as a merchant in Ebon Keep.
  • Final Fantasy IV was the first game in the series to go into space. Final Fantasy VII and Final Fantasy VIII are the other games that followed.



 RELEASE
SNES December 6, 1992 (JPN)
PlayStation March 19, 1998 (JPN) ; September 30, 1999 (US) ; May 17, 2002 (EU)
GBA October 12, 2006 (JPN) ; November 6, 2006 (US) ; March 16th, 2007 (EU/AU)
Wii Virtual Console January 18, 2011 (JPN)
PSN April 6th, 2011 (JPN)

GAMEPLAY

The main gameplay feature is the revamped Job System (originally in a different form in Final Fantasy III and introduced in the original Final Fantasy), allowing all characters to potentially master up to twenty-two Jobs. The player starts out with no Job classes (they are defaulted as "Freelancer," a class which can be reverted to later on), and as they travel to new Crystal locations, the party acquire new Jobs. A separate form of Experience, ABP, is introduced for the advancement of the characters' Job levels, while they continue to earn regular Experience Points. The system also introduces a streamlined method of "multi-classing," allowing each character to learn Job-specific abilities and carry one or two over when they change their class.

CHARACTERS
  • Bartz Klauser (バッツ・クラウザー; Battsu Kurauzā is an adventurer and the "main character" (he is the first person the player controls, and he is often representative of the party). He becomes embroiled in the adventure at the very beginning, when he comes upon the crash site of a meteor with his Boko, his chocobo, and meets Lenna. Bartz's name is Butz in both the original Japanese and the fan-translated versions.
  • Lenna Charlotte Tycoon (レナ・シャルロット・タイクーン; Rena Sharurotto Taikūn) is of the princess archetype, and meets Bartz at the meteor. She is the daughter of King Tycoon. Her name was transliterated as Reina in the Western PlayStation versions.
  • Galuf Halm Baldesion (ガラフ・ハルム・バルデシオン; Garafu Harumu Barudeshion) is a mysterious old man with amnesia discovered unconscious at the meteorite. His past is initially unknown, but is revealed as the story progresses.
  • Faris Scherwiz (ファリス・シュヴィルツ; Farisu Shuvirutsu) is a pirate whom the party meets when they try to sneak aboard her ship. During the game's first portion Faris disguises herself as a man. She has a connection with Lenna that is later revealed.
  • Krile Mayer Baldesion (クルル・マイア・バルデシオン; Kururu Maia Barudeshion) is Galuf's granddaughter and aids the party several times. Later in the game, she takes Galuf's place in the party. Her name is Cara in the fan-translated version.


TRIVIA
  • In Final Fantasy I & II: Dawn of Souls, the bosses Atomos, Gilgamesh, Shinryu and Omega appear in the original Final Fantasy's Lifespring Grotto bonus dungeon.
  • In Final Fantasy IV: The After Years, the same four bosses appear as guardians for the Crystals of the True Moon. Gilgamesh makes a direct reference to his origin by asking for Bartz before he dies.
  • Final Fantasy V and Final Fantasy VI are the only Nintendo-era Final Fantasy titles that have not yet seen a remake (as opposed to a port). Remakes for both have been considered for the Nintendo DS, but Square Enix has attributed the delays to graphical issues. However, remakes for the 3DS are being considered.
  • The Guardian Tree that Ex-Death fuses with at the end of the game, actually resembles the treasured "Yggdrasil" Tree from Norse mythology that was described as the beam that supports the universe.
  • This is the first game to have two sisters as playable characters. It is also the first game where females outnumber the males in the party.

 RELEASE
SNES April 2, 1994 (JPN) ; October 20, 1994 (US)
PlayStation March 11, 1999 (JPN) ; September 30, 1999 (US) ; March 1, 2002 (EU/AU)
GBA November 30, 2006 (JPN) ; February 5, 2007 (US) ; June 29, 2007 (EU/AU)
Wii Virtual Console March 15, 2011 (JPN) ; March 18, 2011 (EU/AU) ; June 30, 2011 (US)
PSN April 20, 2011 (JPN) ; May 23, 2011 (AU) ; June 2, 2011 (EU)

STORY
A thousand years ago, three gods known as the Warring Triad descended to the world, and eventually began war for dominance that became known as the War of the Magi. To fight for them, the gods transformed humans and animals into creatures called Espers, giving them intense magical power. After a long war, the gods realized their war was destroying the world and turned themselves to stone, their final wish that the Espers prevent their power from being abused. The Espers took the gods' petrified remains and fashioned a new dimension to live peacefully away from humans, and to hide the gods from them.

In the present, the world has experienced a technological revolution, while magic has faded into legend. To the south, the Gestahlian Empire lead by Emperor Gestahl, discovered the entrance to the Esper world and kidnapped several of the creatures. Using machinery, the Empire found a way to drain the Espers of their magical energy and imbue humans and machines with this power, resulting in the phenomenon known as Magitek. Using Magitek to overpower the armies of other nations, the Gestahlian Empire conquered the southern continent and began to push into the north with the ultimate aim of world conquest.

GAMEPLAY

The gameplay of Final Fantasy VI is similar in some ways to that of Final Fantasy V. Players can equip Espers that teach spells and give stat boosts, similar to the jobs of the Job System. What abilities cannot be taught by Espers can usually be learned by equipping Relics, which give abilities like Jump and Two Hands. The characters can also each equip a weapon, a shield, a helmet and a piece of clothing, each equipment piece often with its unique properties such as stat boosts or elemental immunities.

CHARACTERS
  • Terra Branford (ティナ Tina) is a half-human, half-Esper girl
  • Cyan Garamonde (カイエン Kaien), a loyal knight of the kingdom of Doma
  • Locke Cole (ロック Rokku), a treasure hunter
  • Edgar Roni Figaro (エドガー Edogā, the king of Figaro
  • Sabin René Figaro (マッシュ Masshu), Edgar's erstwhile brother,
  • Celes Chere (セリス Serisu), a former general of the Empire
  • Setzer Gabbiani (セッツァー Settsā, inveterate gambler and womanizer
  • Shadow (シャドウ Shadou), a high-priced ninja mercenary
  • Relm Arrowny (リルム Rirumu), a young girl living in the town of Thamasa
  • Strago Magus (ストラゴス Sutoragosu), an elderly Blue Mage
  • Gau (ガウ Gau), a feral child surviving since infancy in the harsh wilderness known as the Veldt.
  • Mog (モグ Mogu), a talking Moogle from the mines of Narshe.
  • Umaro (ウーマロ Ūmaro), a savage but loyal yeti also living in Narshe.
  • Gogo (ゴゴ Gogo), a mysterious, fully shrouded master of the art of mimicry.


TRIVIA
  • In Final Fantasy IV: The After Years, the bosses Phantom Train, Ultros, Ultima Weapon and Deathgaze are guardians for the crystals of the True Moon.
  • The 200th issue of Game Informer Magazine features multiple covers based on their top ten games ever. Final Fantasy VI was the only Final Fantasy game featured in the top 10, placing 8th, but Final Fantasy IV (80th), Final Fantasy VII (15th), Final Fantasy X (43rd), Final Fantasy XII (112th), Final Fantasy Tactics (45th), and Vagrant Story (184th) could be found throughout the list.
  • Final Fantasy VI, along with Final Fantasy V, are the only Nintendo era Final Fantasy games that have not been fully remade, only ported.
  • In the webcomic Order of the Stick, the main cast of Final Fantasy VI appear briefly, with two characters attempting to sneak onto the Blackjack (while dressed as Locke and Mog). This results in them being found out and the main cast tossing them off the airship at a fairly high altitude.
  • In the introduction to the PlayStation version, "Narshe" is misspelled as "Narche."
  • Several of the game's main characters appear as spectators in the stands of the gladiator battle in Square's, Secret of Evermore.
  • Because the FMVs use character appearances more based on the Amano art, Celes in particular has an appearance quite different from her sprites during the ending.
  • Although the representative characters from Final Fantasy VI, Final Fantasy VII, and Final Fantasy X have switched between Warriors of Cosmos to Warriors of Chaos and vice versa between Dissidia Final Fantasy and Dissidia 012 Final Fantasy, Final Fantasy VI is the only one of the three where all the representative characters belong to only one faction in the latter game; Terra and Kefka are both Warriors of Chaos in Dissidia 012. 

 RELEASE
PlayStation January 31, 1997 (JPN) ; September 3, 1997 (US) ; October 2, 1997 (JPN International) ; November 14, 1997 (EU/AU)
PC June 24, 1998 (US)
PSN April 9, 2009 (JPN International) ; June 2, 2009 (US) ; June 4, 2009 (EU/AU)

STORY
An energy manufacturing mega-company known as Shinra, Inc. is harvesting the sheer life energy of the Planet (known as the Lifestream) as a simple fossil fuel. The Lifestream is processed and made into products ranging from electricity and heat to Mako and Materia. The latter two materials can work miracles, granting the wisdom of the Ancients to the user. However, the Lifestream, like most other fuels, is finite in supply, and the Planet's lifeforce is being malevolently drained by the constant exploitation of Mako by Shinra. Though aware of the harmful effects, they function without remorse.

However, the real battle lies not with a corporation, but a force much more competent from the distant past. A long-thought dead warrior bent on becoming a god by draining all of the Lifestream from the planet has risen again and will stop at nothing to achieve his goal.

"Now a small rebel group emanating from the slums must quell the various dangers toward the innocent, and one mercenary for hire must look amidst the lies and deception and find the man he is within."
—Official Introduction

CHARACTERS

The main playable characters in Final Fantasy VII are :

  • Cloud Strife
  • Barret Wallace
  • Tifa Lockhart
  • Aeris Gainsborough
  • Red XIII
  • Cait Sith
  • Cid Highwind
  • Vincent Valentine
  • Yuffie Kisaragi
  • Sephiroth (temporary)


TRIVIA
  • During the development of Final Fantasy VII, Hironobu Sakaguchi's mother died. At the time, Sakaguchi wanted to craft a story that told of how just because someone has passed away, does not mean they are gone, and to show a realistic death rather than a "Hollywood" sacrificial death that previous games in the series had done. These desires developed into the Lifestream, and Aeris's iconic death scene and subsequent continuing role in the lives of the cast.
  • Square had considered a Final Fantasy VII remake for PlayStation 2 in early 2001. For some reason, the project was either scrapped or never started development at all.
  • Final Fantasy VII was the winner of the 2004 GameFAQs user poll contest "Best. Game. Ever.", beating the fellow Square RPG, Chrono Trigger. However, in GameFAQs second "Best. Game. Ever." poll, the game finished runner-up to The Legend of Zelda: Ocarina of Time.
  • It also came 2nd in Empire magazine's 2010 feature "100 Greatest Videogames Ever", beaten only by Super Mario World.
  • Final Fantasy VII's Fight Music is almost identical to the first minute of Dave Brubeck's "Blue Rondo A La Turk." The music from the Tifa/Loz fight scene in "Advent Children" better illustrates the similarities.
  • On a similar note, the music from the play in the Gold Saucer sounds very similar to the opening of "House of the King" by Focus. The music provided during the play scene while on your date with Aeris/Tifa/Yuffie/Barret (a variation of the gold saucer music) better illustrates the similarites.
  • This is the first Final Fantasy game to have featured blood in a scene.
  • During the scene where the Sister Ray is about to fire at Diamond Weapon, a voice can be heard over an intercom. This makes Final Fantasy VII the first game in the series with legible voice acting, before Final Fantasy X. The voice actor for the sequence is unknown and not named in the credits.
  • The logo of Final Fantasy VII and the Meteor Monument in Final Fantasy VII: Advent Children share similar appearance.
  • In a Famitsu character popularity poll, Final Fantasy VII had six characters (Cloud, Tifa, Sephiroth, Aerith, Zack, and Yuffie) listed. This is the most amount of characters from any one game listed.


 RELEASE
PlayStation February 11, 1999 (JPN) ; September 9, 1999 (US) ; October 27, 1999 (EU/AU)
PC December 31, 1999 (US) ; December 31, 1999 (JPN)
PSN September 24, 2009 (JPN) ; December 17, 2009 (US) ; February 4, 2010 (EU/AU)

STORY
"At the forefront of a rising tide of violence brought on by Galbadia's war declaration is a SeeD cadet named Squall Leonhart. Serious to a fault, Squall has earned himself the reputation of being a lone wolf."

"A chance encounter with the free-spirited Rinoa Heartilly, however, turns his universe upside down. Having thrived on discipline, Squall finds Rinoa's carefree attitude fascinating. Yet there is no time to ponder these thoughts, for the job of dealing with the sorceress behind Galbadia's irrational hostility has fallen to SeeD and Squall."
—Official Introduction

CHARACTERS

Main characters:

  • Squall Leonhart - The taciturn and reluctant hero.
  • Rinoa Heartilly - A beautiful and spirited young woman.
  • Quistis Trepe - A top-notch member of SeeD who serves as Squall's instructor.
  • Zell Dincht - A Garden Cadet with unsurpassed martial arts skills.
  • Selphie Tilmitt - A spunky young woman with a carefree spirit.
  • Irvine Kinneas - An expert gunman and consummate ladies man.
  • Ultimecia - A powerful sorceress from the future who desires to become omnipotent.


TRIVIA
  • To date, Final Fantasy VIII has the highest number of Star Wars-inspired names, including Biggs and Wedge, Nida, Piet and Martine, who is named Dodonna in the Japanese version.
  • Final Fantasy VIII is the first game in the series that allows the player to name summons.
  • Final Fantasy VIII is the first game in the series where Ramuh is not present as the Lightning-elemental summon. He is replaced by Quezacotl.
  • During Ultimecia's (as Edea) parade in Deling City, the masked dancers are performing the dance moves from Michael Jackson's "Thriller" music video.
  • Final Fantasy VIII is parodied in the Dreamcast game Segagaga, where it is called Final Pharmacy VIII.
  • In the first Charlie's Angels movie, in the scene when Dylan approaches a house for clothes, there are two kids inside vigorously button mashing and moving while playing Final Fantasy VIII. Infamously for fans, both kids hold controllers despite the fact the game has no two-player mode, and there are no sequences in which such button mashing would be required.
  • The game's demo uses a track called "Raid on Dollet" for the Dollet invasion. The game's final version does not use that track and it was never released on any official soundtrack album. It is unknown why the track was scrapped, although a widespread theory is that it was removed for legal reasons due to heavy similarities with the song "Hummel Gets the Rockets," composed by Hans Zimmer from the movie The Rock. 

 RELEASE
PlayStation July 7, 2000 (JPN) ; November 13, 2000 (US) ; February 16, 2001 (EU/AU)
PSN May 20, 2010 (JPN) ; June 15, 2010 (US) ; May 26, 2010 (EU/AU)

CHARACTERS


  • Zidane Tribal: The main protagonist. A Thief, member of the Tantalus group, and an inveterate womanizer.
  • Vivi Orunitia: A young Black Mage, but pure of heart.
  • Garnet til Alexandros XVII: The female protagonist, and princess of Alexandria. A Summoner with more emphasis on summons than White Magic.
  • Adelbert Steiner: A noble Knight of Alexandria, and the Captain of the Knights of Pluto.
  • Freya Crescent: A Burmecian Dragon Knight who searches for her lost love, Sir Fratley.
  • Quina Quen: A Qu Blue Mage who joins the adventure to experience cuisine from around the world.
  • Eiko Carol: A young Summoner with more proficiency in White Magic than summoning, one of the last of her tribe.
  • Amarant Coral: A Monk and wanted bandit, who holds a grudge against Zidane.


TRIVIA
  • Due to the radical departure from Final Fantasy VII and VIII, early in development, Square had not yet decided if the game would be titled Final Fantasy IX or be a gaiden episode.
  • A Final Fantasy IX remake for PlayStation 2 had been considered by Square in early 2001, only one year after the original release. For some reason, the project was either scrapped or never started development at all. Similar projects for Final Fantasy VII and Vagrant Story were also considered at one point, but met the same fate.
  • In May 2009, the video game website IGN interviewed Yoshinori Kitase and Takeshi Arakawa. During their discussion, Arakawa mentioned he desired to make a sequel to Final Fantasy IX more than any other game.
  • According to 1UP.com, Final Fantasy IX is the only Final Fantasy in the series to not have its title logo designed by Yoshitaka Amano. This speculation is, however, unconfirmed.
  • Final Fantasy IX has the most diverse cast of characters in the series, as it has only three normal human beings (Steiner, Amarant and Beatrix) and all the other playable characters are part of different races.
  • Final Fantasy IX can have up to two players controlling the party during combat, even if the feature is not mentioned in the instruction manual.
  • Final Fantasy IX is Hironobu Sakaguchi's favorite Final Fantasy title, saying that "it's closest to his ideal view of what Final Fantasy should be."
  • Final Fantasy IX has the most number of allusions in Dissidia Final Fantasy. The biggest one is Mognet. It is also said in Dissidia that the peak of life of the moogles happened in Gaia.
  • The developers have stated they changed the ending seven times.


 RELEASE
PlayStation 2 July 19, 2001 (JPN) ; December 17, 2001 (US) ; January 31, 2002 (JPN International) ; May 24, 2002 (EU/AU)

STORY

Final Fantasy X begins in medias res, starting with the party sitting around a campfire in silence. Just beyond the horizon is a ruined city, covered in pyreflies. Tidus, the game's central hero, begins to retell his story of how he reached this place in his life. He gives background narration for much of the game.

CHARACTERS


  • Tidus is the main protagonist, a Blitzball player from Zanarkand who is suddenly sent to Spira following Sin's destruction of his hometown.
  • Yuna is the main female protagonist, a Summoner who is on a pilgrimage to defeat Sin, accompanied by her guardians.
  • Auron is a mysterious man who watches out for Tidus and Yuna.
  • Kimahri is a Ronso, the only non-human member of the party, who befriended Yuna when she was a child.
  • Wakka is one of Yuna's childhood friends from Besaid.
  • Lulu is one of Yuna's childhood friends from Besaid.
  • Rikku is a spunky Al Bhed girl.


TRIVIA
  • Final Fantasy X is the first numbered Final Fantasy game to feature a musical score not completely credited to Nobuo Uematsu, who has written the music for Final Fantasy since its inception. The game was co-scored by Junya Nakano and Masashi Hamauzu.
  • In the background of the initial FMV when Tidus reaches Luca, when the camera pans down a street, the music from "I Want to be Your Canary" from Final Fantasy IX can be heard. Also, a scene before the street scene (when the camera pans the sides of some buildings) a part of "Rufus' Welcoming Ceremony" from Final Fantasy VII is played.
  • In Dissidia 012 Final Fantasy, Yuna sacrifices herself in order to close the Rift in Empyreal Paradox to prevent World B's destruction from Manikins' hands, mirroring Summoners' sacrifice from Final Fantasy X.
  • In a Famitsu popularity poll, four characters from Final Fantasy X (Yuna, Tidus, Auron, Rikku) made the top 50. This is the second most characters from one game, the most being from Final Fantasy VII. 

 RELEASE
PS2 JMay 16, 2002 (JPN) ; arch 23, 2004 (US)
PC October 28, 2003 (US) ; September 27, 2004 (EU/AU)
Xbox360 April 18, 2006 (US) ; April 20, 2006 (JPN) ; April 21, 2006 (EU/AU)

CHARACTERS


  • Hume
  • Galka
  • Elvaan
  • Mithra
  • Tarutaru


EXPANSIONS & ADD-ONS
  • Final Fantasy XI: Rise of the Zilart
  • Final Fantasy XI: Chains of Promathia
  • Final Fantasy XI: Treasures of Aht Urhgan
  • Final Fantasy XI: Wings of the Goddess
  • Final Fantasy XI: A Crystalline Prophecy - Ode of Life Bestowing
  • Final Fantasy XI: A Moogle Kupo d'Etat - Evil in Small Doses
  • Final Fantasy XI: A Shantotto Ascension - The Legend Torn, Her Empire Born
  • Final Fantasy XI: Vision of Abyssea
  • Final Fantasy XI: Scars of Abyssea
  • Final Fantasy XI: Heroes of Abyssea


TRIVIA
  • In the anime Welcome to the NHK! the centerpiece of two episodes is based around the main character becoming addicted to "Ultimate Fantasy". The game itself has multiple visual references to Final Fantasy XI. The logo itself is almost identical to the Final Fantasy logo, and the different races in the game are minor variations of the races in Final Fantasy XI. The main character's avatar is also dressed like a Red Mage.


 RELEASE
PlayStation 2 March 16, 2006 (JPN) ; October 31, 2006 (US) ; February 23, 2007 (EU/AU) ; August 9, 2007 (JPN International)

CHARACTERS


  • Vaan is the main protagonist of the game.
  • Penelo is Vaan's closest friend.
  • Balthier, real name Ffamran Mied Bunansa, is a cool and sophisticated sky pirate on the run from his past.
  • Fran is Balthier's friend and partner, and as a viera, the only non-hume main character.
  • Basch fon Ronsenburg is a disgraced knight.
  • Ashelia B'nargin Dalmasca is the princess of Dalmasca and the female protagonist.


TRIVIA
  • Final Fantasy XII contains many references to the games developed by the same team, or based on the same world. For instance, a moogle named Montblanc runs a clan in Final Fantasy XII, and previously appeared as a main character in Final Fantasy Tactics Advance. Similarly, the player can acquire the Riskbreaker clan rank, a reference to the game Vagrant Story.
  • The names of all of Archadia's airships are taken from previous summons from the series, while all of the Resistance airships are named for previously appeared characters. Indeed, the only airship with an original name is the party's airship, the Strahl.
  • Final Fantasy XII is only the second main series Final Fantasy game where Cid is directly related to one of the main members of the party - the other being Final Fantasy X.
  • Actor Sir Patrick Stewart narrated the television commercial for the European and Australian versions of the game.
  • Hironobu Sakaguchi, creator of the Final Fantasy series, refused to play Final Fantasy XII beyond the introductory tutorial because he was disappointed by the departure of producer and director Yasumi Matsuno.

 RELEASE
PlayStation 3 December 17, 2009 (JPN) ; March 9, 2010 (US/EU/AU) ; May, 2010 (AS)
Xbox360 March 9, 2010 (US/EU/AU)

"The future belongs not to those who wait..."
—Final Fantasy XIII Game Trailer
"The Battle Within Begins..."
—Final Fantasy XIII tagline

PROLOGUE
"Cocoon—a utopia in the sky.

Its inhabitants believed their world a paradise. Under the Sanctum's rule, Cocoon had long known peace and prosperity.
Mankind was blessed by its protectors, the benevolent fal'Cie, and believed that tranquil days would continue forever.

Their tranquility was shattered with the discovery of one hostile fal'Cie.
The moment that fal'Cie from Pulse—the feared and detested lowerworld—awoke from its slumber, peace on Cocoon came to an end.

Fal'Cie curse humans, turning them into magic-wielding servants. They become l'Cie—chosen of the fal'Cie.
Those branded with the mark of a l'Cie carry the burden of either fulfilling their Focus or facing a fate harsher than death itself.

A prayer for redemption. A wish to protect the world. A promise to challenge destiny.
After thirteen days of fates intertwined, the battle begins."
—Official Prologue

CHARACTERS


  • Lightning (ライトニング Raitoningu) — The main protagonist of the game.
  • Snow Villiers (スノウ・ヴィリアース Sunou Viriāsu) — Leader of NORA, Snow Villiers is a sturdy man whose mannerism is reputed to resemble that of a cowboy.
  • Oerba Dia Vanille (ヲルバ=ダイア・ヴァニラ Woruba Daia Vanira) — A young and spirited girl, Vanille's past is a mystery and she carries a heavy burden that the others are not initially aware of.
  • Sazh Katzroy (サッズ・カッツロイ Sazzu Kattsuroi) — A middle-aged man with dark skin and an afro.
  • Hope Estheim (ホープ・エストハイム Hōpu Esutohaimu) — A young boy with silver hair who, along with his mother, is part of the group of exiles onboard the train that Lightning stopped.
  • Oerba Yun Fang (ヲルバ=ユン・ファング Woruba Yun Fangu) — A wild-looking dark-haired woman with a large tattoo on one arm and a burnt-out mark of the l'Cie on the other.


TRIVIA
  • During the development, models of Yuna, Rikku, Ashe, and Vaan were used for characters that weren't designed yet.
  • The PS3 version of the game comes with a code that, when registered with Square-Enix's community website, allows one to register to be a beta tester for Final Fantasy XIV.
  • In the lead-up to the release of Final Fantasy XIII, Microsoft ran a promotion where a Chocobo Avatar item would become available if a certain amount of the hashtag '#FFXIIIXBOX' had been used on Twitter or if you registered with your email. The chocobo looks and behaves similarly to the one Sazh carries around with him.
  • Players who registered a first production run of the Xbox 360 version at the Square Enix Members site received download codes for Male and Female PSICOM uniforms for their Xbox Live Avatar.
  • The game was originally planned to have download content (DLC) released after the game, but Square Enix scrapped the plans.
  • Final Fantasy XIII is the first main series game to not feature either the original Prelude or Victory Fanfare.
  • Final Fantasy XIII marks the fourth time Square Enix has enlisted a non-Asian vocalist (Leona Lewis) to perform a vocal piece for a Final Fantasy soundtrack, after Final Fantasy X, Final Fantasy X-2, and Dissidia Final Fantasy.
  • An Easter Egg exists where if the player spins the analog stick as is common for grinding in previous games, the player character will stop and get irritated.
  • The game was released in Japan on December 17, 2009, a day before the original Final Fantasy which was released in Japan on December 18, 1987.
  • The game is the first Final Fantasy title with European packaging artwork that does not only feature the game's logo, but the main protagonist as well.
  • On July 21st, 2011, the Japanese PS3 version of the game, got a free update, which introduced Easy Mode difficulty, to get on par with the Japanese Xbox360 version released last year.

 RELEASE
PC September 30, 2010 (JPN) ; September 30, 2010 (US) ; September 30, 2010 (EU/AU)
PS3 TBA

STORY

The game takes place in a land called Eorzea, which consists the continent of Aldenard and its surrounding islands, all situated in the world of Hydaelyn. Eorzea contains several independent city-states: the bustling port and pirate hideout Limsa Lominsa; the wealthy desert city of Ul'dah; the city of Gridania hidden in deep woods; and the mountain top bastion called Ishgard.

Eorzea was first inhabited by gods and goddesses, which the wandering tribes that settled the land started calling the Twelve. The gods blessed the tribes that came to the savage land with welfare, but the tribes began fighting with each other, and war tore Eorzea apart.

Fifteen years before the events of the game, metal-clad warriors invaded Eorzea with flame-spewing weapons and colossal airships. The army came from the Garlean Empire, and it didn't take long before the mightiest of the six city-states, Ala Mihgo, fell under their force. The other city-states united their power to defend themselves, but just as fast as it had arrived, the imperial army was gone again. A new era began at Eorzea, known as the "Age of Calm", which the city-states spent by building up their defenses and training their armies.

Before, the cities had hired mercenaries for their inner wars, but now they trusted only professional soldiers, leaving the sellswords unemployed and restless. To keep them from causing harm and steer their energy into helping others instead, the city-states founded a network of adventuring guilds.

PLAYABLE RACES


  • Hyur
  • Lalafell
  • Miqo'te
  • Roegadyn
  • Elezen


Sumber : Here

 
 
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