Developer: Team 17 | Publisher: Team 17 | Genre: Strategy | Release: Q3 2012
IGN: Worms Revolution Dares to Do Something Different
With itself, anyway.
Team
17 is bringing back its bread-and-butter franchise with Worms
Revolution, a surprising and appropriate sequel in the timeless,
turn-based classic. Coming to Xbox Live Arcade, PSN, and Steam soon,
Revolution adds a number of new factors to an established formula, most
of which are experimental and out of the ordinary for the simple
strategy series, and all of which work in its favor.
Purists can
dial everything back for a classic Worms battle, of course, but it's
Revolution's additions that'll help Revolution survive in the gene pool.
Character Classes
For
the first time, class-based multiplayer comes to Worms. When you start
the game, you'll have access to a standard soldier. As you burn through
the single-player campaign and puzzles, you'll earn access to additional
units, which you can select leading into each battle. Do you want the
Scout -- the fast but frail fellow? Maybe, but the heavy worm can take
more damage than anyone. On the other hand, you could deck out your team
with Scientists, who heal their squad at the end of each turn.
The
values and importance of each are simple but apparent, and while the
classes themselves aren't breaking new ground, they really mix up the
formula. You and your opponents will play Revolution fundamentally
different than any other Worms game because of 'em.
Weaponizing Water
Worms,
what with their absence of feet, aren't terribly good swimmers. As
such, weaponizing water makes all sorts of sense for Revolution. Pockets
of H2O appear in stages in various forms, and not just on the outer
edges of each arena. Detonating dynamite above a reservoir could send
water splashing through the world, washing worms away across or off the
map entirely. As each turn ends, each worm will take damage while
submerged, so drowning is a real threat for you -- if you're underwater,
get out.
In some cases you simply won't be able to -- that's
where your trusty new drain gadget comes into play. If you're playing
coward and retreating into tunnels, you'll get flushed out --
fortunately you'll be able to defend yourself, at least a little.
The New Engine
3D Worms games have always released to a mixed response -- with a loud portion of that mix saying, "Hey, man, this sucks!"
Worms:
Revolution is a compromise. It appeases the masses lusting for 2D
gameplay while still giving Worms the 3D love it probably needs at this
point. The world exists in 3D, so there's depth to the playing field
looking in, but it doesn't taint the 2D experience of side-scrolling
pew-pew.
Meanwhile, scale is something developer Team 17 kept
emphasizing when discussing the new look of Worms: Revolution, and for
good reason: You won't have little worms climbing over cars slightly
larger than themselves anymore -- the world is much, much bigger than
they are. That sort of detail exists in the background of each stage,
giving the beach a sprawling sense of big-ness, while the more up-close
and closed-off sewers put rats in the background to establish size. It
works. You feel like a small part in a large world, in which you'll deal
bigger damage.
The other major change to Revolution is the
addition of physics objects -- sure, grenades would roll downhill, but
now you can use telekinesis or a UFO to manipulate important (sometimes
explosive) objects within the environment. Dropping a lighter or water
bottle can crush or trap enemies, too, so use the world to your
advantage as often as possible, if only to avoid letting it happen to
you.
Douglas From IT Crowd is the Narrator
The campaign
in Worms: Revolution has some interesting and unexpected presentation
quirks. One such fun twist is the nature documentary stylings, with
dialog about these violent worms every step of the way. But the absolute
best addition is actor Matt Berry's narration of these events. Who? Oh,
he's that one guy from The IT Crowd who is the best character.
Fans
will recognize the overly emphatic, melodramatic quips familiar to his
Douglas character on the hysterical UK sitcom. Watch the highlight reel
above and just try telling me you don't want this guy narrating the
moment-to-moment documentary observations.
Image :
Source : Here