DOTA 2 Patch Notes (May 24, 2012)

The Dota 2 update for this week has been released on Dota 2 servers. It brings a new meleee intelligence hero, Ogre Magi (Aggron Stonebreaker) and an overhauled User interface of Hero picking menu and Dashboard. Other than that, this patch comes with couple of bug fixes and bots optimization.
You will also find our redesigned Hero Picker and Dashboard in this update.
The new Dashboard allows us to combine web and in-game content. For example, our new Heropedia will be identical inside the game and the web, allowing people to learn heroes while at work or when playing (at work).
Here’s a couple of tips when using the new hero picker:
  • If you’re in the All Heroes view, you can simply type the name of the hero you want to play. Very handy when trying to play that brand new hero (e.g. type “OG” to cycle to Ogre Magi, then quickly ALT-ENTER to secure him).
  • We’ve also added a wide range of filters to make it easier to select that one hero that fits your team’s needs. Of particular interest is the stats filter, which uses data from past performances to help you narrow down that selection.



Changelog
- Added Dota 2 Ogre Magi!
- New Dashboard!
- New Hero Picker!
GAMEPLAY
- Enabled Treant Protector in Captain’s Mode.
- Spectre: Fixed Haunt Illusions having collision.
- Lifestealer: Fixed Rage being dispellable.
- Spirit Breaker: Fixed Charge of Darkness immediately failing when cast on Razor’s Unstable Current.
- Bounty Hunter: Fixed a bug that could sometimes allow Jinada to work on buildings.
- Fixed Black King Bar not dispelling Haste and Double Damage.
UI
- Revised performance bar calculation and display.
- Added support for putting bots into individual slots in a private lobby.
- Fixed issue where the camera would recenter when quickly switching between different control groups.
- Fixed incorrect player id when pinging runes.
- Added a short cooldown to the chat message when pinging a rune.
- Added disconnected player icon in scoreboard and top bar.
AUDIO
- The game start horns now play different cues from each team location and are now spatial.
- Added sound when the courier delivers items to you.
VISUALS
- First pass at spectator-only Roshan timer.
- Added overhead healing messages for Warlock and Bloodseeker.
- Fixed a visual hitch sometimes experienced while spectating using Directed view.
BOTS
- Increased bot cautiousness when going to the side shop.
- When invisible, bots will now only use abilities or items that they really want to use.
- Bots are now more likely to roam and gank when invisible.
- Juggernaut bot will no longer offensively use Blade Fury when he’s sufficiently powerful (better to just attack).
- Zeus will now use Wrath in teamfights.
- Fixed bug where Vengeful bot could try to swap out-of-range allies.


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